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Target Bitrates vs Max Bitrates

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  Not all the simulcast layers have the same encoding quality When using simulcast video encoding with WebRTC, the encoder generates different versions or layers of the video input with varying resolutions. Using this techniques a multiparty video server (SFU) can adapt the video that each participant in a room receives based on factors such as available bandwidth, CPU/battery level, or the rendering size of those videos in each receiver. How simulcast works with an SFU forwarding layers selectively These different versions of the video have varying resolutions, but what about their encoding quality? For example, if a user is receiving a video and rendering it in a window of 640x360, would he get the same quality if he receives the 640x360 layer as if he receives the highest layer of 1280x720? To answer this question about the quality of each resolution, we can examine first the bitrates used by each. But the interesting thing is that the bitrate of each resolution is not always th...